mvp MADE!

This commit is contained in:
RezHackXYZ 2025-05-03 14:13:37 +05:30
parent 8061185e24
commit 36ed928dc5
4 changed files with 130 additions and 39 deletions

View file

@ -1,8 +1,8 @@
<script>
import { CurrentWord, words } from "./logic.svelte.js";
import { CurrentWord, words,WordLegnth } from "./logic.svelte.js";
</script>
<div id="root">
<div id="DisplayOfWords">
{#each words as word}
<div class="word">
{#each word as letter}
@ -11,16 +11,14 @@
</div>
{/each}
<div class="word">
<span>{CurrentWord.v[0]}</span>
<span>{CurrentWord.v[1]}</span>
<span>{CurrentWord.v[2]}</span>
<span>{CurrentWord.v[3]}</span>
<span>{CurrentWord.v[4]}</span>
{#each Array(WordLegnth) as _, i}
<span>{CurrentWord.v[i] || ''}</span>
{/each}
</div>
</div>
<style>
#root {
#DisplayOfWords {
height: calc(100% - 320px);
border: 2px solid #202020;
margin: 20px;
@ -58,18 +56,18 @@
/* width */
::-webkit-scrollbar {
width: 20px;
width: 10px;
}
/* Track */
::-webkit-scrollbar-track {
box-shadow: inset 0 0 5px grey;
border: 1px solid #5c5c5c;
border-radius: 10px;
}
/* Handle */
::-webkit-scrollbar-thumb {
background: red;
background: #3f3f3f;
border-radius: 10px;
}
</style>

View file

@ -1,22 +1,27 @@
<script>
import Keyboard from "./keyboard.svelte";
import Display from "./display.svelte";
import Keyboard from "./keyboard.svelte";
import Display from "./display.svelte";
import { onMount } from "svelte";
import { handleKey } from "./logic.svelte.js";
onMount(() => {
window.addEventListener("keydown", handleKey);
});
</script>
<div id="root">
<Display />
<Keyboard />
<Display />
<Keyboard />
</div>
<style>
#root {
width: calc(50% - 40px);
height: calc(100% - 75px);
border-radius: 20px;
margin: 20px;
margin-top: 5px;
border: 2px solid #444;
font-family: "JetBrains Mono", monospace;
}
</style>
#root {
width: 885px;
height: calc(100% - 75px);
border-radius: 20px;
margin: 20px;
margin-top: 5px;
border: 2px solid #444;
font-family: "JetBrains Mono", monospace;
}
</style>

View file

@ -13,15 +13,15 @@
<div class="word">
{#each keys.slice(10, 19) as key}
<button on:click={() => ButtonPressed(key[0])} class={key[1]}
>{key[0]}</button
<button on:click={() => ButtonPressed(key[0])} class={key[1]}
>{key[0]}</button
>
{/each}
</div>
<div class="word">
{#each keys.slice(19) as key}
<button on:click={() => ButtonPressed(key[0])} class={key[1]}
>{key[0]}</button
<button on:click={() => ButtonPressed(key[0])} class={key[1]}
>{key[0]}</button
>
{/each}
</div>
@ -43,9 +43,9 @@
}
button {
background-color: #202020;
background: none;
font-family: "JetBrains Mono", monospace;
color: #808080;
color: #888;
width: 80px;
height: 70px;
display: flex;
@ -66,6 +66,6 @@
background-color: #2b2b2b;
}
.o {
background-color: #202829;
background-color: #00202c;
}
</style>

View file

@ -1,7 +1,11 @@
import wordExists from "word-exists";
import {generate} from "random-words";
import { generate } from "random-words";
import { onMount } from "svelte";
export let CorrectWord = generate({ minLength: 5, maxLength: 5 });
export let WordLegnth = 5;
let CorrectWord = generate({ minLength: WordLegnth, maxLength: WordLegnth });
console.log("CorrectWord: ", CorrectWord);
export let words = $state([]);
export let CurrentWord = $state({ v: [] });
export let keys = $state([
@ -35,12 +39,85 @@ export let keys = $state([
["⏎", "o"],
]);
function SendWord(word) {}
function GameWin() {
alert("You win!");
document.location.reload();
}
function SendWord(word) {
let result = Array(word.length).fill(null);
let used = Array(CorrectWord.length).fill(false);
// First pass: exact matches
for (let i = 0; i < word.length; i++) {
if (word[i].toLowerCase() === CorrectWord[i].toLowerCase()) {
result[i] = [word[i].toUpperCase(), "c"];
used[i] = true;
}
}
// Second pass: wrong place but correct letter
for (let i = 0; i < word.length; i++) {
if (result[i]) continue;
let found = false;
for (let j = 0; j < CorrectWord.length; j++) {
if (
!used[j] &&
word[i].toLowerCase() === CorrectWord[j].toLowerCase()
) {
found = true;
used[j] = true;
break;
}
}
result[i] = found
? [word[i].toUpperCase(), "d"]
: [word[i].toUpperCase(), "w"];
}
words.push(result);
setTimeout(() => {
document.getElementById("DisplayOfWords").scrollTo({
top: document.getElementById("DisplayOfWords").scrollHeight,
behavior: "smooth",
});
}, 100);
// Update keyboard status
for (let [letter, status] of result) {
let keyIndex = keys.findIndex(
(k) => k[0].toLowerCase() === letter.toLowerCase()
);
if (keyIndex !== -1) {
let current = keys[keyIndex][1];
if (status === "c") {
keys[keyIndex][1] = "c";
} else if (status === "d" && current === "n") {
keys[keyIndex][1] = "d";
} else if (status === "w" && current === "n") {
keys[keyIndex][1] = "w";
}
}
}
// Check for win
if (result.every(([_, status]) => status === "c")) {
GameWin();
}
}
export function ButtonPressed(key) {
document.getElementById("DisplayOfWords").scrollTo({
top: document.getElementById("DisplayOfWords").scrollHeight,
behavior: "smooth",
});
if (key === "⏎") {
if (CurrentWord.v.length === 5) {
let word = CurrentWord.v.join("");
if (CurrentWord.v.length === WordLegnth) {
let word = CurrentWord.v.join("").toUpperCase();
if (wordExists(word)) {
SendWord(CurrentWord.v);
CurrentWord.v = [];
@ -53,9 +130,20 @@ export function ButtonPressed(key) {
CurrentWord.v.pop();
return;
}
if (CurrentWord.v.length === 5) {
if (CurrentWord.v.length === WordLegnth) {
return;
}
CurrentWord.v.push(key);
}
export function handleKey(event) {
const key = event.key.toLowerCase();
if (key === "enter") {
ButtonPressed("⏎");
} else if (key === "backspace") {
ButtonPressed("⌫");
} else if (/^[a-z]$/.test(key)) {
ButtonPressed(key.toUpperCase());
}
}