remove old host file
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39021f41cc
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19 changed files with 0 additions and 395 deletions
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@ -1,29 +0,0 @@
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<script>
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import PlayingDisplay from "./components/DuringGame/display.svelte";
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import LobbyDisplay from "./components/lobby/display.svelte";
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import { Status,gamePin } from "./logic/HostsData.svelte.js";
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import { AutoUpdatePlayersList } from "./logic/UpdatePlayersList.js";
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import { GetCurrentPlayers } from "./logic/GetCurrentPlayers.js";
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import { onMount } from "svelte";
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onMount(() => {
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gamePin.v = new URLSearchParams(new URL(window.location.href).search).get("gamepin");
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GetCurrentPlayers(gamePin.v);
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AutoUpdatePlayersList(gamePin.v);
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});
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</script>
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<div class="bg-grey-900 flex h-full items-center justify-center">
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<div
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class="flex max-w-[700px] flex-col items-center justify-center gap-1 rounded-lg bg-gray-900 p-8 shadow-lg"
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>
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{#if Status.v == "lobby"}
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<LobbyDisplay/>
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{:else if Status.v == "started"}
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<PlayingDisplay />
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{/if}
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</div>
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</div>
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@ -1,13 +0,0 @@
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<script>
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import { PeopleAwnseredQ, Totalplayers } from "../../logic/HostsData.svelte.js";
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</script>
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<div class="mt-2 mb-3 flex w-full flex-col rounded-2xl border-2 border-green-400 p-2">
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<h3>{PeopleAwnseredQ.v} out of {Totalplayers.v} have answered the question</h3>
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<div class="flex-1 rounded-full border-2 border-gray-600">
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<div
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class="h-4 rounded-full bg-green-600 transition-all duration-500"
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style="width: {(PeopleAwnseredQ.v / Totalplayers.v) * 100}%;"
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></div>
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</div>
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</div>
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@ -1,24 +0,0 @@
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<script>
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import { CurrentQuestionDetails } from "../../../logic/HostsData.svelte.js";
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import { AnswersSymbolAndColorScheme } from "$lib/config.js";
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</script>
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<div class="mt-5 grid grid-cols-2 gap-5 gap-x-3">
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{#each CurrentQuestionDetails.v.answers as answer, index}
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<div class="flex">
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<input type="radio" name="question" class="sr-only" />
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<label
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for="O{index}"
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style="
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--border-color: {AnswersSymbolAndColorScheme[index].Color};
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--bg-color: {AnswersSymbolAndColorScheme[index].Color};
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"
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class="w-full rounded-lg border-[5px] border-[var(--border-color)] bg-[var(--bg-color)] pt-1 pr-2 pb-1 pl-2 text-center text-3xl transition-all"
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>
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<i class="nf {AnswersSymbolAndColorScheme[index].Symbol}"></i>
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{answer}
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</label>
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</div>
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{/each}
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</div>
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<script>
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import { currentQuestion, totalQuetions } from "../../../logic/HostsData.svelte.js";
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</script>
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<div class="mt-5 mb-2 flex w-full items-center justify-center gap-3">
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<h3>Question {currentQuestion.v + 1} of {totalQuetions.v}</h3>
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<div class="flex-1 rounded-full border-2 border-gray-600">
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<div
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class="h-4 rounded-full bg-green-600 transition-all duration-700"
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style="width: {(currentQuestion.v / totalQuetions.v) * 100}%;"
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></div>
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</div>
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</div>
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@ -1,11 +0,0 @@
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<script>
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import Question from "./text/Quetion.svelte";
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import Awnsers from "./Awnsers.svelte";
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import ProgressBar from "./ProgressBar.svelte";
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</script>
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<ProgressBar />
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<Question />
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<Awnsers />
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<script>
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import { currentQuestion, CurrentQuestionDetails } from "../../../../logic/HostsData.svelte.js";
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</script>
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<h1 class="m-[0] text-center text-5xl">
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Q{currentQuestion.v + 1}. {CurrentQuestionDetails.v.question}
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</h1>
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{#if CurrentQuestionDetails.v.media != null}
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<div class="mb-3 flex items-center justify-center">
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{#if CurrentQuestionDetails.v.media.match(/\.(mp4|webm|ogg|mov|avi|mkv)$/i)}
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<video
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src={CurrentQuestionDetails.v.media}
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class="max-h-[300px] max-w-[500px] rounded-lg"
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controls
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/>
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{:else}
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<img
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src={CurrentQuestionDetails.v.media}
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class="max-h-[300px] max-w-[500px] rounded-lg"
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alt="Question media"
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/>
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{/if}
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</div>
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{/if}
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@ -1,10 +0,0 @@
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<script>
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import PeopleAwnsered from "./PeopleAwnsered.svelte";
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import Display from "./awnseringQuetions/display.svelte";
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import TimeLeft from "./timeLeft.svelte";
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</script>
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<h1 class="m-[0] text-7xl">HOSTING</h1>
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<Display />
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<PeopleAwnsered />
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<TimeLeft />
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@ -1,15 +0,0 @@
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<script>
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import { TotalTimeLeft, timeLeft } from "../../logic/HostsData.svelte.js";
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</script>
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{#if TotalTimeLeft.v != null}
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<div class="mt-2 mb-3 flex w-full flex-col rounded-2xl border-2 border-green-400 p-2">
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<h3>{timeLeft.v}sec out of {TotalTimeLeft.v}secs is left</h3>
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<div class="flex-1 rounded-full border-2 border-gray-600">
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<div
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class="h-4 rounded-full bg-green-600 transition-all duration-500"
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style="width: {(timeLeft.v / TotalTimeLeft.v) * 100}%;"
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></div>
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</div>
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</div>
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{/if}
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@ -1,6 +0,0 @@
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<script>
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let props = $props();
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let playerName = props.playerName;
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</script>
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<span class="m-[0] rounded-xl bg-gray-700 pt-1 pr-2 pb-0 pl-2 font-mono text-3xl">{playerName}</span>
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@ -1,12 +0,0 @@
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<script>
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import { players } from "../../../logic/HostsData.svelte.js";
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import PlayerBadge from "./playerBadge.svelte";
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</script>
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<h1 class="m-[0] mt-10 text-6xl">Players Joined:</h1>
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<h1 class="m-[0] text-4xl text-gray-400">(Total Players: {players.v.length})</h1>
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<div class="mt-2 flex flex-wrap justify-center gap-2">
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{#each players.v as playerName}
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<PlayerBadge {playerName} />
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{/each}
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</div>
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<script>
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import { startGame } from "../../../logic/startGame.js";
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let props = $props();
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</script>
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<button
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class="mt-5 cursor-pointer rounded-2xl bg-green-700 p-2 text-4xl transition-all hover:scale-110 hover:-rotate-10"
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onclick={() => {
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startGame(props.gamePin);
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}}>Start the game</button
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>
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<script>
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import StartGame from "./buttons/startGame.svelte";
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import Players from "./PlayersGUI/players.svelte";
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import { gamePin } from "../../logic/HostsData.svelte.js";
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</script>
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<h1 class="m-[0] text-9xl">HOSTING</h1>
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<h1 class="m-[0] text-7xl">Game Pin:</h1>
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<h1 class="m-[0] rounded-2xl bg-gray-700 pt-1.5 pr-2 pb-0 pl-2 font-mono text-5xl">
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{gamePin.v}
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</h1>
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<Players />
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<StartGame gamePin={gamePin.v} />
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import { supabase } from "$lib/supabase.js";
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export async function GameOver(GamePin) {
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await supabase.from("games").update({ status: `completed` }).eq("gamepin", GamePin);
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window.location.replace("/kahootclone/results?gamepin=" + GamePin + "&playerID=host-null");
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}
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import { supabase } from "$lib/supabase.js";
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import toast from "svelte-5-french-toast";
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import { players } from "./HostsData.svelte.js";
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export async function GetCurrentPlayers(gamePin) {
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const { data, error } = await supabase
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.from("players")
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.select("playername")
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.eq("gameid", Number(gamePin));
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if (error) {
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toast.error("Error fetching players: " + error.message);
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return;
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}
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players.v = data ? data.map((player) => player.playername) : [];
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}
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export let players = $state({ v: [] });
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export let Status = $state({ v: "lobby" });
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export let questions = { v: {} };
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export let currentQuestion = $state({ v: 0 });
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export let totalQuetions = $state({ v: 3 });
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export let PeopleAwnseredQ = $state({ v: 0 });
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export let Totalplayers = $state({ v: 3 });
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export let CurrentQuestionDetails = $state({ v: {} });
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export let gamePin = $state({ v: "" });
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export let timeLeft = $state({ v: 0 });
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export let TotalTimeLeft = $state({ v: 0 });
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import { supabase } from "$lib/supabase.js";
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import { players } from "./HostsData.svelte.js";
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export let LobbyConnection;
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function onNewPlayer(Newplayers) {
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players.v.push(Newplayers.playername);
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}
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export async function AutoUpdatePlayersList(gamePin) {
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LobbyConnection = supabase
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.channel("players-realtime")
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.on(
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"postgres_changes",
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{
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event: "INSERT",
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schema: "public",
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table: "players",
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filter: `gameid=eq.${gamePin}`,
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},
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(payload) => {
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onNewPlayer(payload.new);
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},
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)
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.subscribe();
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}
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import { supabase } from "$lib/supabase.js";
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import { onNewPlayerAwnsered } from "./onNewPlayerAwnsered.js";
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import {
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currentQuestion,
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questions,
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CurrentQuestionDetails,
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TotalTimeLeft,
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timeLeft,
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PeopleAwnseredQ,
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totalQuetions,
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} from "./HostsData.svelte.js";
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import { GameOver } from "./GameOver.js";
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let WaitingForAwnserConection;
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let TimeLimitInterval;
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export async function WaitForAwnser(questionid, gamePin) {
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if (questionid != 0) {
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await supabase.removeChannel(WaitingForAwnserConection);
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clearInterval(TimeLimitInterval);
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}
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await supabase
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.from("games")
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.update({ status: `question-${currentQuestion.v}` })
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.eq("gamepin", gamePin);
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WaitingForAwnserConection = supabase
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.channel("answeredby-realtime")
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.on(
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"postgres_changes",
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{
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event: "INSERT",
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schema: "public",
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table: "answeredby",
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filter: `questionid=eq.${questions.v[questionid].id}`,
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},
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(payload) => {
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onNewPlayerAwnsered(gamePin);
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},
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)
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.subscribe();
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const { data: questionsData } = await supabase
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.from("questions")
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.select("*")
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.eq("gameid", Number(gamePin))
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.order("id", { ascending: true });
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const { data: answers } = await supabase
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.from("answers")
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.select("content")
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.eq("questionid", Number(questionsData[currentQuestion.v].id))
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.order("id", { ascending: true });
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CurrentQuestionDetails.v = {
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question: questionsData[currentQuestion.v].questionstext,
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correctAnswer: questionsData[currentQuestion.v].correctanswer,
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answers: answers.map((answer) => answer.content),
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questionid: questionsData[currentQuestion.v].id,
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media: questionsData[currentQuestion.v].media || null,
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timeLimit: questionsData[currentQuestion.v].timelimit,
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};
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TotalTimeLeft.v = CurrentQuestionDetails.v.timeLimit;
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timeLeft.v = CurrentQuestionDetails.v.timeLimit;
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if (TotalTimeLeft.v != null) {
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TimeLimitInterval = setInterval(() => {
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if (timeLeft.v > 0) {
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timeLeft.v--;
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} else {
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supabase.removeChannel(WaitingForAwnserConection);
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currentQuestion.v++;
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if (currentQuestion.v == totalQuetions.v) {
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//GameOver(gamePin);
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return;
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}
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PeopleAwnseredQ.v = 0;
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WaitForAwnser(currentQuestion.v, gamePin);
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}
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}, 1000);
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}
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}
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@ -1,23 +0,0 @@
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import {
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Totalplayers,
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PeopleAwnseredQ,
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currentQuestion,
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totalQuetions,
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} from "./HostsData.svelte.js";
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import { GameOver } from "./GameOver.js";
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import { WaitForAwnser } from "./WaitForAwnser.js";
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export async function onNewPlayerAwnsered(GamePin) {
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PeopleAwnseredQ.v++;
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if (PeopleAwnseredQ.v == Totalplayers.v) {
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currentQuestion.v++;
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if (currentQuestion.v == totalQuetions.v) {
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GameOver(GamePin);
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return;
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}
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PeopleAwnseredQ.v = 0;
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WaitForAwnser(currentQuestion.v, GamePin);
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}
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}
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@ -1,38 +0,0 @@
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import { supabase } from "$lib/supabase.js";
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import { LobbyConnection } from "./UpdatePlayersList.js";
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import { questions, Status, Totalplayers, totalQuetions, players } from "./HostsData.svelte.js";
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import { WaitForAwnser } from "./WaitForAwnser.js";
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import toast from "svelte-5-french-toast";
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export async function startGame(gamePin) {
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if (players.v.length == 0) {
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toast.error("you need at least 1 person to start the game!");
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return;
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}
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await supabase.removeChannel(LobbyConnection);
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Status.v = "started";
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const { data } = await supabase
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.from("questions")
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.select("*")
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.eq("gameid", Number(gamePin))
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.order("id", { ascending: true });
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questions.v = data;
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totalQuetions.v = data.length;
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const { data: playersData } = await supabase
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.from("players")
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.select("id")
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.eq("gameid", Number(gamePin))
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.order("id", { ascending: true });
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Totalplayers.v = playersData.length;
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WaitForAwnser(0, gamePin);
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}
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