Merge branch 'main' of https://github.com/RezHackXYZ/KahootClone
This commit is contained in:
commit
caff3cef7c
4 changed files with 327 additions and 0 deletions
109
src/routes/hostgame/[gamePin]/+page.svelte
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109
src/routes/hostgame/[gamePin]/+page.svelte
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<script>
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import { onMount } from 'svelte';
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import { supabase } from '$lib/supabase';
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export let data;
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const gamePin = data.gamePin;
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let totalQuetions = 3;
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let currentQuestion = 0;
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let PeopleAwnseredQ = 2;
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let Totalplayers = 3;
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let questions = [];
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async function NewUpdate(question) {
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if (question[currentQuestion].playersCompelted == Totalplayers) {
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currentQuestion++;
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if (currentQuestion > questions.length) {
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await supabase
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.from('games')
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.update({ gameStatus: `completed` })
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.eq('gamePIN', Number(data.gamePin));
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goto(`/results/${gamePin}`);
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} else {
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await supabase
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.from('games')
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.update({ gameStatus: `${currentQuestion}` })
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.eq('gamePIN', Number(data.gamePin));
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}
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PeopleAwnseredQ = 0;
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} else {
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PeopleAwnseredQ = question[currentQuestion].playersCompelted;
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}
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}
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onMount(async () => {
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const channel = supabase
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.channel(`game-${gamePin}`)
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.on(
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'postgres_changes',
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{
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event: 'UPDATE',
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schema: 'public',
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table: 'games',
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filter: `gamePIN=eq.${gamePin}`
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},
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(payload) => {
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if (payload.new.questions != questions) {
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questions = payload.new.questions;
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currentQuestion = Number(payload.new.gameStatus);
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NewUpdate(questions);
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}
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}
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)
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.subscribe();
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const { data, error } = await supabase
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.from('games')
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.select('players')
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.eq('gamePIN', Number(gamePin))
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.single();
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Totalplayers = data.players.length;
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const { data: data2, error: error2 } = await supabase
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.from('games')
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.select('questions')
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.eq('gamePIN', Number(gamePin))
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.single();
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questions = data2.questions;
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totalQuetions = questions.length;
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currentQuestion = 0;
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await supabase
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.from('games')
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.update({ gameStatus: currentQuestion.toString() })
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.eq('gamePIN', Number(gamePin));
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});
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</script>
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<div class="bg-grey-900 flex h-full items-center justify-center">
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<div
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class="flex max-w-[700px] flex-col items-center justify-center gap-1 rounded-lg bg-gray-900 p-8 shadow-lg"
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>
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<h1 class="m-[0] text-7xl">HOSTING</h1>
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<div class="mt-1 mb-3 flex w-full flex-col rounded-2xl border-2 border-green-400 p-2">
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<h3>Question {currentQuestion + 1} of {totalQuetions} is beeing awnsered</h3>
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<div class="flex-1 rounded-full border-2 border-gray-600">
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<div
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class="h-4 rounded-full bg-green-600 transition-all duration-700"
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style="width: {(currentQuestion / totalQuetions) * 100}%;"
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></div>
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</div>
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</div>
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<div class="mt-1 mb-3 flex w-full flex-col rounded-2xl border-2 border-green-400 p-2">
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<h3>{PeopleAwnseredQ} out of {Totalplayers} have awnsered the quetion</h3>
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<div class="flex-1 rounded-full border-2 border-gray-600">
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<div
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class="h-4 rounded-full bg-green-600 transition-all duration-700"
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style="width: {(PeopleAwnseredQ / Totalplayers) * 100}%;"
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></div>
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</div>
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</div>
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</div>
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</div>
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142
src/routes/play/[gamePin]/+page.svelte
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142
src/routes/play/[gamePin]/+page.svelte
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<script>
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import { supabase } from '$lib/supabase';
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import { onMount } from 'svelte';
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export let data;
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const gamePin = data.gamePin;
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import { page } from '$app/stores';
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const name = $page.state?.name;
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let question = [];
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let Selected = null;
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let currentQuestion = 0;
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let isWait = true;
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let gameStatus = '';
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let players = [];
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onMount(async () => {
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const channel = supabase
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.channel(`game-${gamePin}`)
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.on(
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'postgres_changes',
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{
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event: 'UPDATE',
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schema: 'public',
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table: 'games',
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filter: `gamePIN=eq.${gamePin}`
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},
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(payload) => {
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if (payload.new.gameStatus != gameStatus) {
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if (payload.new.questions == 'completed') {
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goto(`/results/${gamePin}`, {
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state: {
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name
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}
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});
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} else {
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gameStatus = payload.new.gameStatus;
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isWait = false;
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Selected = null;
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currentQuestion = Number(gameStatus);
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}
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}
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}
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)
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.subscribe();
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const { data, error } = await supabase
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.from('games')
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.select('questions')
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.eq('gamePIN', Number(gamePin))
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.single();
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if (!error && data) {
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question = data.questions || [];
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}
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});
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async function SubmitAnswer() {
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isWait = true;
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const { data, error } = await supabase
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.from('games')
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.select('players')
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.eq('gamePIN', Number(gamePin))
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.single();
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players = data.players;
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if (question[currentQuestion].correctAnswer == Selected) {
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players.forEach((player) => {
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if (player.name == name) {
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player.score += 1;
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}
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});
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await supabase.from('games').update({ players: players }).eq('gamePIN', Number(gamePin));
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}
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const { data: data2 } = await supabase
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.from('games')
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.select('questions')
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.eq('gamePIN', Number(gamePin))
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.single();
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question = data2.questions;
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question[currentQuestion].playersCompelted++;
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console.log('Players Completed:', question[currentQuestion].playersCompelted);
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await supabase.from('games').update({ questions: question }).eq('gamePIN', Number(gamePin));
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}
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</script>
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<div class="bg-grey-900 flex h-full items-center justify-center">
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<div
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class="flex max-w-[700px] flex-col items-center justify-center gap-1 rounded-lg bg-gray-900 p-8 shadow-lg"
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>
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<div class="mb-5 flex w-full items-center justify-center gap-3">
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<h3>Question {currentQuestion + 1} of {question.length}</h3>
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<div class="flex-1 rounded-full border-2 border-gray-600">
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<div
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class="h-4 rounded-full bg-green-600 transition-all duration-700"
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style="width: {(currentQuestion / question.length) * 100}%;"
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></div>
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</div>
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</div>
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{#if isWait != true}
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<h1 class="m-[0] text-center text-5xl">
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Q{currentQuestion + 1}. {question[currentQuestion].name}
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</h1>
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<div class="mt-5 grid grid-cols-2 gap-5 gap-x-3">
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{#each question[currentQuestion].answers as answer, index}
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<div class="flex">
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<input
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type="radio"
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id="O{index}"
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name="question"
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class="peer sr-only"
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value={index}
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bind:group={Selected}
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/>
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<label
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class="w-full cursor-pointer rounded-lg border-3 border-gray-600 bg-gray-600 pt-1 pr-2 pb-1 pl-2 text-center text-3xl transition-all peer-checked:border-blue-600 peer-checked:bg-blue-600 hover:border-blue-600"
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for="O{index}">{answer}</label
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>
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</div>
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{/each}
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</div>
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{#if Selected != null}
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<button
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class="mt-4 cursor-pointer gap-0 rounded-lg bg-green-700 p-2 text-3xl transition-all hover:scale-110 hover:-rotate-10"
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onclick={SubmitAnswer}
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>submit answer
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</button>
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{:else}
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<button
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class="mt-4 cursor-pointer gap-0 rounded-lg bg-gray-700 p-2 text-3xl transition-all hover:scale-110"
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>select an answer to submit!
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</button>
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{/if}
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{:else}<h1 class="m-[0] text-center text-5xl">
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Please wait for everyone else to answer the question.
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</h1>{/if}
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</div>
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</div>
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5
src/routes/results/[gamePin]/+page.js
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5
src/routes/results/[gamePin]/+page.js
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export function load({ params }) {
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return {
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gamePin: params.gamePin
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};
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}
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71
src/routes/results/[gamePin]/+page.svelte
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71
src/routes/results/[gamePin]/+page.svelte
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<script>
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import { supabase } from '$lib/supabase';
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import { onMount } from 'svelte';
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export let data;
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const gamePin = data.gamePin;
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import { page } from '$app/stores';
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let name = '';
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name = $page.state?.name;
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let players = [];
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onMount(async () => {
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const { data } = await supabase
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.from('games')
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.select('players')
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.eq('gamePIN', Number(gamePin))
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.single();
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players = data.players;
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players.sort((a, b) => b.score - a.score);
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});
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</script>
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<div class="bg-grey-900 flex h-full items-center justify-center">
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<div
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class="flex max-w-[700px] flex-col items-center justify-center gap-1 rounded-lg bg-gray-900 p-8 shadow-lg"
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>
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<h1 class="mb-3 text-7xl font-bold text-white">Leaderboard</h1>
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{#if players}
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{#each players as player, i}
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{#if name == player.name}
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<div class="flex w-full items-center justify-between rounded-lg bg-green-950 p-2">
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<div class="mr-2 flex h-6 w-6 items-center justify-center rounded-full bg-gray-500">
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{i + 1}
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</div>
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<div class="w-20 text-white">{player.name}</div>
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<div class="flex-1 rounded-full border-2 border-gray-600">
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<div
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class="flex h-6 items-center justify-center rounded-full bg-green-600 transition-all duration-700"
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style="width: {(player.score / players[0].score) * 100}%;"
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>
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<div>{player.score} points</div>
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</div>
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</div>
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</div>
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{:else}<div class="flex w-full items-center justify-between rounded-lg bg-gray-800 p-2">
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<div class="mr-2 flex h-6 w-6 items-center justify-center rounded-full bg-gray-500">
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{i + 1}
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</div>
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<div class="w-20 text-white">{player.name}</div>
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<div class="flex-1 rounded-full border-2 border-gray-600">
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<div
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class="flex h-6 items-center justify-center rounded-full bg-green-600 transition-all duration-700"
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style="width: {(player.score / players[0].score) * 100}%;"
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></div>
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</div>
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<div class="flex w-17 justify-end">{player.score} points</div>
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</div>
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{/if}
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{/each}
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{/if}
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<button
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class="mt-4 cursor-pointer rounded-full bg-green-700 p-2 transition-all hover:scale-110 hover:-rotate-10"
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on:click={joinGame}
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>
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Go back to the home page!
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</button>
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</div>
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</div>
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