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RezHackXYZ 2025-05-15 06:28:13 +05:30
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<script>
import { onMount } from 'svelte';
import { supabase } from '$lib/supabase';
export let data;
const gamePin = data.gamePin;
let totalQuetions = 3;
let currentQuestion = 0;
let PeopleAwnseredQ = 2;
let Totalplayers = 3;
let questions = [];
async function NewUpdate(question) {
if (question[currentQuestion].playersCompelted == Totalplayers) {
currentQuestion++;
if (currentQuestion > questions.length) {
await supabase
.from('games')
.update({ gameStatus: `completed` })
.eq('gamePIN', Number(data.gamePin));
goto(`/results/${gamePin}`);
} else {
await supabase
.from('games')
.update({ gameStatus: `${currentQuestion}` })
.eq('gamePIN', Number(data.gamePin));
}
PeopleAwnseredQ = 0;
} else {
PeopleAwnseredQ = question[currentQuestion].playersCompelted;
}
}
onMount(async () => {
const channel = supabase
.channel(`game-${gamePin}`)
.on(
'postgres_changes',
{
event: 'UPDATE',
schema: 'public',
table: 'games',
filter: `gamePIN=eq.${gamePin}`
},
(payload) => {
if (payload.new.questions != questions) {
questions = payload.new.questions;
currentQuestion = Number(payload.new.gameStatus);
NewUpdate(questions);
}
}
)
.subscribe();
const { data, error } = await supabase
.from('games')
.select('players')
.eq('gamePIN', Number(gamePin))
.single();
Totalplayers = data.players.length;
const { data: data2, error: error2 } = await supabase
.from('games')
.select('questions')
.eq('gamePIN', Number(gamePin))
.single();
questions = data2.questions;
totalQuetions = questions.length;
currentQuestion = 0;
await supabase
.from('games')
.update({ gameStatus: currentQuestion.toString() })
.eq('gamePIN', Number(gamePin));
});
</script>
<div class="bg-grey-900 flex h-full items-center justify-center">
<div
class="flex max-w-[700px] flex-col items-center justify-center gap-1 rounded-lg bg-gray-900 p-8 shadow-lg"
>
<h1 class="m-[0] text-7xl">HOSTING</h1>
<div class="mt-1 mb-3 flex w-full flex-col rounded-2xl border-2 border-green-400 p-2">
<h3>Question {currentQuestion + 1} of {totalQuetions} is beeing awnsered</h3>
<div class="flex-1 rounded-full border-2 border-gray-600">
<div
class="h-4 rounded-full bg-green-600 transition-all duration-700"
style="width: {(currentQuestion / totalQuetions) * 100}%;"
></div>
</div>
</div>
<div class="mt-1 mb-3 flex w-full flex-col rounded-2xl border-2 border-green-400 p-2">
<h3>{PeopleAwnseredQ} out of {Totalplayers} have awnsered the quetion</h3>
<div class="flex-1 rounded-full border-2 border-gray-600">
<div
class="h-4 rounded-full bg-green-600 transition-all duration-700"
style="width: {(PeopleAwnseredQ / Totalplayers) * 100}%;"
></div>
</div>
</div>
</div>
</div>

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<script>
import { supabase } from '$lib/supabase';
import { onMount } from 'svelte';
export let data;
const gamePin = data.gamePin;
import { page } from '$app/stores';
const name = $page.state?.name;
let question = [];
let Selected = null;
let currentQuestion = 0;
let isWait = true;
let gameStatus = '';
let players = [];
onMount(async () => {
const channel = supabase
.channel(`game-${gamePin}`)
.on(
'postgres_changes',
{
event: 'UPDATE',
schema: 'public',
table: 'games',
filter: `gamePIN=eq.${gamePin}`
},
(payload) => {
if (payload.new.gameStatus != gameStatus) {
if (payload.new.questions == 'completed') {
goto(`/results/${gamePin}`, {
state: {
name
}
});
} else {
gameStatus = payload.new.gameStatus;
isWait = false;
Selected = null;
currentQuestion = Number(gameStatus);
}
}
}
)
.subscribe();
const { data, error } = await supabase
.from('games')
.select('questions')
.eq('gamePIN', Number(gamePin))
.single();
if (!error && data) {
question = data.questions || [];
}
});
async function SubmitAnswer() {
isWait = true;
const { data, error } = await supabase
.from('games')
.select('players')
.eq('gamePIN', Number(gamePin))
.single();
players = data.players;
if (question[currentQuestion].correctAnswer == Selected) {
players.forEach((player) => {
if (player.name == name) {
player.score += 1;
}
});
await supabase.from('games').update({ players: players }).eq('gamePIN', Number(gamePin));
}
const { data: data2 } = await supabase
.from('games')
.select('questions')
.eq('gamePIN', Number(gamePin))
.single();
question = data2.questions;
question[currentQuestion].playersCompelted++;
console.log('Players Completed:', question[currentQuestion].playersCompelted);
await supabase.from('games').update({ questions: question }).eq('gamePIN', Number(gamePin));
}
</script>
<div class="bg-grey-900 flex h-full items-center justify-center">
<div
class="flex max-w-[700px] flex-col items-center justify-center gap-1 rounded-lg bg-gray-900 p-8 shadow-lg"
>
<div class="mb-5 flex w-full items-center justify-center gap-3">
<h3>Question {currentQuestion + 1} of {question.length}</h3>
<div class="flex-1 rounded-full border-2 border-gray-600">
<div
class="h-4 rounded-full bg-green-600 transition-all duration-700"
style="width: {(currentQuestion / question.length) * 100}%;"
></div>
</div>
</div>
{#if isWait != true}
<h1 class="m-[0] text-center text-5xl">
Q{currentQuestion + 1}. {question[currentQuestion].name}
</h1>
<div class="mt-5 grid grid-cols-2 gap-5 gap-x-3">
{#each question[currentQuestion].answers as answer, index}
<div class="flex">
<input
type="radio"
id="O{index}"
name="question"
class="peer sr-only"
value={index}
bind:group={Selected}
/>
<label
class="w-full cursor-pointer rounded-lg border-3 border-gray-600 bg-gray-600 pt-1 pr-2 pb-1 pl-2 text-center text-3xl transition-all peer-checked:border-blue-600 peer-checked:bg-blue-600 hover:border-blue-600"
for="O{index}">{answer}</label
>
</div>
{/each}
</div>
{#if Selected != null}
<button
class="mt-4 cursor-pointer gap-0 rounded-lg bg-green-700 p-2 text-3xl transition-all hover:scale-110 hover:-rotate-10"
onclick={SubmitAnswer}
>submit answer
</button>
{:else}
<button
class="mt-4 cursor-pointer gap-0 rounded-lg bg-gray-700 p-2 text-3xl transition-all hover:scale-110"
>select an answer to submit!
</button>
{/if}
{:else}<h1 class="m-[0] text-center text-5xl">
Please wait for everyone else to answer the question.
</h1>{/if}
</div>
</div>

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export function load({ params }) {
return {
gamePin: params.gamePin
};
}

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<script>
import { supabase } from '$lib/supabase';
import { onMount } from 'svelte';
export let data;
const gamePin = data.gamePin;
import { page } from '$app/stores';
let name = '';
name = $page.state?.name;
let players = [];
onMount(async () => {
const { data } = await supabase
.from('games')
.select('players')
.eq('gamePIN', Number(gamePin))
.single();
players = data.players;
players.sort((a, b) => b.score - a.score);
});
</script>
<div class="bg-grey-900 flex h-full items-center justify-center">
<div
class="flex max-w-[700px] flex-col items-center justify-center gap-1 rounded-lg bg-gray-900 p-8 shadow-lg"
>
<h1 class="mb-3 text-7xl font-bold text-white">Leaderboard</h1>
{#if players}
{#each players as player, i}
{#if name == player.name}
<div class="flex w-full items-center justify-between rounded-lg bg-green-950 p-2">
<div class="mr-2 flex h-6 w-6 items-center justify-center rounded-full bg-gray-500">
{i + 1}
</div>
<div class="w-20 text-white">{player.name}</div>
<div class="flex-1 rounded-full border-2 border-gray-600">
<div
class="flex h-6 items-center justify-center rounded-full bg-green-600 transition-all duration-700"
style="width: {(player.score / players[0].score) * 100}%;"
>
<div>{player.score} points</div>
</div>
</div>
</div>
{:else}<div class="flex w-full items-center justify-between rounded-lg bg-gray-800 p-2">
<div class="mr-2 flex h-6 w-6 items-center justify-center rounded-full bg-gray-500">
{i + 1}
</div>
<div class="w-20 text-white">{player.name}</div>
<div class="flex-1 rounded-full border-2 border-gray-600">
<div
class="flex h-6 items-center justify-center rounded-full bg-green-600 transition-all duration-700"
style="width: {(player.score / players[0].score) * 100}%;"
></div>
</div>
<div class="flex w-17 justify-end">{player.score} points</div>
</div>
{/if}
{/each}
{/if}
<button
class="mt-4 cursor-pointer rounded-full bg-green-700 p-2 transition-all hover:scale-110 hover:-rotate-10"
on:click={joinGame}
>
Go back to the home page!
</button>
</div>
</div>