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feat: add achievement system
Signed-off-by: Ahmad <103906421+ahmadk953@users.noreply.github.com>
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parent
830838a6a1
commit
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15 changed files with 1966 additions and 37 deletions
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@ -11,6 +11,7 @@ import { approveFact, deleteFact } from '@/db/db.js';
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import * as GiveawayManager from '@/util/giveaways/giveawayManager.js';
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import { ExtendedClient } from '@/structures/ExtendedClient.js';
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import { safelyRespond, validateInteraction } from '@/util/helpers.js';
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import { processCommandAchievements } from '@/util/achievementManager.js';
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export default {
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name: Events.InteractionCreate,
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@ -48,12 +49,22 @@ async function handleCommand(interaction: Interaction) {
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if (interaction.isChatInputCommand()) {
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await command.execute(interaction);
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await processCommandAchievements(
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interaction.user.id,
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command.data.name,
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interaction.guild!,
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);
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} else if (
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interaction.isUserContextMenuCommand() ||
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interaction.isMessageContextMenuCommand()
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) {
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// @ts-expect-error
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await command.execute(interaction);
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await processCommandAchievements(
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interaction.user.id,
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command.data.name,
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interaction.guild!,
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);
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}
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}
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