diff --git a/SHOWCASE.md b/SHOWCASE.md index 2af5a5d..5459e6d 100644 --- a/SHOWCASE.md +++ b/SHOWCASE.md @@ -10,8 +10,23 @@ If I were to make this project again, I'd probably port it to more platforms, su Arcade Monitor is also fully open source, and licensed under the [MIT License!](https://github.com/SkyfallWasTaken/arcade-monitor/blob/main/LICENSE.md) -## A history lesson (if you're into that sort of thing :)) +## Usage on Slack +_(note: you'll need to be a member of the [Hack Club Slack](https://hackclub.com/slack/) for this!)_ +Using the bot with Slack is really easy! Just join the [#arcade-monitor channel](https://hackclub.slack.com/archives/C079RG9HJ81), and you'll be added to the Arcade Monitor user group. You'll now be pinged for every update! + +## Usage with ntfy + +You'll need [the ntfy app](https://ntfy.sh) for this! + +Once you have the app, set the server URL to `https://ntfy.hackclub.app`, and the topic to `arcade-monitor`. + +That's it! You'll now receive a notification for every shop update. + +## A history lesson (if you're into that sort of thing :)) +
+Click for more details... + ### The first version The first version of Arcade Monitor was a Cloudflare Worker written in TypeScript. In hindsight, a lot of the code was needlessly complicated, and the bot was _severely_ buggy. Take a look at this: @@ -156,6 +171,8 @@ Since then, most of the changes have been things like the ticket/price ratio or Overall, I'd call the Rust rewrite a huge success! +
+ --- _© 2024 Mahad Kalam_