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SHOWCASE.md
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SHOWCASE.md
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@ -10,8 +10,23 @@ If I were to make this project again, I'd probably port it to more platforms, su
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Arcade Monitor is also fully open source, and licensed under the [MIT License!](https://github.com/SkyfallWasTaken/arcade-monitor/blob/main/LICENSE.md)
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Arcade Monitor is also fully open source, and licensed under the [MIT License!](https://github.com/SkyfallWasTaken/arcade-monitor/blob/main/LICENSE.md)
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## A history lesson (if you're into that sort of thing :))
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## Usage on Slack
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_(note: you'll need to be a member of the [Hack Club Slack](https://hackclub.com/slack/) for this!)_
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Using the bot with Slack is really easy! Just join the [#arcade-monitor channel](https://hackclub.slack.com/archives/C079RG9HJ81), and you'll be added to the Arcade Monitor user group. You'll now be pinged for every update!
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## Usage with ntfy
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You'll need [the ntfy app](https://ntfy.sh) for this!
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Once you have the app, set the server URL to `https://ntfy.hackclub.app`, and the topic to `arcade-monitor`.
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That's it! You'll now receive a notification for every shop update.
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## A history lesson (if you're into that sort of thing :))
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<details>
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<summary>Click for more details...</summary>
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### The first version
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### The first version
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The first version of Arcade Monitor was a Cloudflare Worker written in TypeScript. In hindsight, a lot of the code was needlessly complicated, and the bot was _severely_ buggy. Take a look at this:
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The first version of Arcade Monitor was a Cloudflare Worker written in TypeScript. In hindsight, a lot of the code was needlessly complicated, and the bot was _severely_ buggy. Take a look at this:
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@ -156,6 +171,8 @@ Since then, most of the changes have been things like the ticket/price ratio or
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Overall, I'd call the Rust rewrite a huge success!
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Overall, I'd call the Rust rewrite a huge success!
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</details>
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---
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---
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_© 2024 Mahad Kalam_
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_© 2024 Mahad Kalam_
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